    RACIAL ABILITY:
    This skill automatically increases with each level.

    Invisibility
    Makes the player <6%-61%> invisible (<53%-80%> with knife). If the player attacks, is attacked, or casts an ultimate, he will become visible.

    TRAINABLE SKILLS:
    These skills can be upgraded when you gain levels.

    War Training
    Increases the maximum hit points of the player to <120/135/150>.

    Bash
    Gives a <15%/25%/35%> chance that an attack will do <1/3/6> bonus damage and stun an opponent for <1.0> second(s).

    Inner Fire
    Gives the player <30/60/90> additional armor and increases damage by <5%/10%/15%>.

    ULTIMATES:
    One of these skills can be chosen at level 6+.

    Holy Light
    A holy light that can heal a friendly living player for <75> or deal <50> damage to an enemy Undead player.

    Flame Strike
    Conjurs a pillar of flame that burns players for <16> damage per second. Once stepping out of it, players will take <6> damage per second for <3> seconds. The pillar lasts <10> seconds.

    Thunder Clap
    Slams the ground, dealing <65> damage to nearby enemy players within <4> meters, and slowing their movement speed by <46%> for <> seconds.