    RACIAL ABILITY:
    This skill automatically increases with each level.

    Reincarnation
    When killed, the player has a <10%-100%> chance to spawn the next round with all items he died with.

    TRAINABLE SKILLS:
    These skills can be upgraded when you gain levels.

    Bloodlust
    Increases the player's movement speed with knife and grenades by <2%/4%/6%>, and damage by up to <3/6/9> on each successful attack.

    Pulverize
    Gives the player a <25%> chance to deal <10/20/30> area effect damage on their attacks to enemies within <6> meters. Damage is doubled if enemy player(s) are within <3> meters.

    Troll Regeneration
    Gives the player a health and armor regeneration rate of <1/2/3> health/armor every <3.0> second(s).

    ULTIMATES:
    One of these skills can be chosen at level 6+.

    Healing Wave
    Calls forth a wave of healing energy that bounces up to <6> times, restoring <50> health to the initial target. Each bounce restores <33%> less health.

    Chain Lightning
    Hurls a bolt of lightning that deals <50> damage to a target enemy and jumps to up to <6> nearby enemies. Each jump deals <33%> less damage.

    Wind Walk
    Player becomes <90%> invisible and moves <35%> faster for <10.0> seconds. A knife attack while Wind Walking will yield an additional <75> damage. Switching weapons will end the Wind Walk.