[en]
SWITCHED_TEAM = switched the teams
SWITCHING_TEAMS = Switching teams
CONSOLE_HLTV_HELP = In order to properly record HLTV demos, an HLTV must be connected on the server before each half and it must have an adminpassword (use adminpassword <adminpassword> in the HLTV console in order to set it).^n* Now you have to type the adminpassword of the HLTV here.^n* Use amx_matchhltv <adminpassword of the HLTV> to set it.^n* If you don't do it, HLTV demos will never be recorded.
CONSOLE_HLTV_RCON_SET = HLTV adminpassword set to ^"%s^"
NO_HLTV_CONNECTED = No HLTV currently connected to the server
CONSOLE_HLTV_TESTING = Testing HLTV 
HLTV_CONFIGURED = HLTV correctly configured
CONSOLE_HLTV_TESTING_HELP = If the HLTV said something, it's ok. Otherwise, the adminpassword of the HLTV isn't correct :/
CONSOLE_HLTV_NO_DEMO_RECORD = HLTV demos are not recorded during this match.
CONSOLE_MATCH_NEED_TO_BE_STARTED = A match must be loaded before setting HLTV adminpassword.
HLTV_CONNECTION_FAILED = HLTV Proxy Connection Failed 
RECORDING_HLTV_DEMO = Recording a demo
RECORDING_INEYE_DEMO = Recording a demo on your PC
STOP_RECORDING_DEMOS = Stopped recording the demo.
TAKING_SCREENSHOTS = Taking screenshots... Smile!
TAKING_A_SCREENSHOT = Taking a screenshot... Smile!
NO_EXISTING_CONFIG_FILE = This config file doesn't exist.
CONFIG_FILE_LIST = Here is the list of available config files:
MATCHTYPE_NOT_SUPPORTED = That type of match isn't supported :/^n* Type supported is maxround: mrXX (mr12 for example) or timelimit: tlXX (tl30 for example).
SHIELD_RESTRICTED = Tactical shield has been disabled
SHIELD_UNRESTRICTED = Tactical shield has been enabled
PASSWORD_SET = Server password has been set by the plugin
PASSWORD_SET_TO = Server password has been set to
MATCH_STOPPED = Match stopped.
STARTED_MATCH = started a match 
RESTARTED_MATCH = restarted the match
STOPPED_MATCH = stopped the match
FORCED_HALF = forced the start of a half
MATCH_IN_PROGRESS = Match already in progress.
NO_MATCH_TO_RESTART = There's no match to restart.
NO_MATCH_TO_STOP = There's no match to stop.
HLTV_ENTERED_GAME = HLTV entered the game
HLTV_LEFT_GAME = HLTV left the game
CS_MATCH_IN_PROGRESS = CS Match In Progress
MATCH_LOADED = Match loaded
NO_MATCH_LOADED = No match loaded
MATCH_TYPE = Match type is
ENTER_WARMUP = Entering warmup session...
DEMOS_AUTORECORDED = demos autorecorded
COMMAND_NO_AUTH = You have no access to that command.
HUD_MATCH_RESTARTED = HAS RESTARTED THE MATCH
HUD_MATCH_STOPPED = HAS STOPPED THE MATCH
HUD_HALF_STARTED = HAS STARTED THE HALF
MATCH_WAS_ENDED_BY = MATCH WAS ENDED EARLY BY
HUD_GO_BACK_FFA = Let's go back to FFA
EXECUTING_FFA_CONF = Executing FFA config file
EXECUTING_MATCH_CONF = Executing match config file
EXECUTING_OVERTIME_CONF = Executing match overtime config file
LIVE = LIVE !!! GL & HF
AMX_LIVE = LIVE LIVE LIVE  !!!
FIRST_HALF_START = 1st half starting
SECOND_HALF_START = 2nd half starting
GOING_LIVE = GOING LIVE !!! GET READY !!!
READY = ready
BOTH_TEAMS_READY = BOTH TEAMS ARE READY
BOTH_TEAMS_ARENT_READY = Both teams aren't ready.
MATCH_CAN_BEGIN = The match can now begin :)^n3 restarts and GO!
VSMATCH_CAN_BEGIN = can now begin :)^n3 restarts and GO!
TEAM_ALREADY_READY = Your team is already ready. Get ready to play! :-p
TEAM_WASNT_READY = Your team wasn't ready. Don't be too long to prepare yourself ;-)
YOU_WASNT_READY = You wasn't ready. Don't be too long to prepare yourself ;-)
YOU_ARE_READY = You're set as ready. Get ready to play! :-p
YOU_ARE_NOTREADY = You're no more ready. Don't be too long to prepare yourself ;-)
YOU_WERE_READY = You were already ready. Get ready to play !
MATCH_ALREADY_STARTED = The match has already started! O_o
ARE_NOW_READY = are now ready
ARENT_READY = aren't ready anymore!
IS_NOW_READY = is now ready!
ISNT_READY = isn't ready anymore
WAITING_F0R_TO_BE_READY = Waiting for %s to be ready
WAITING_FOR_T_TOBE_READY = Waiting for T to be ready
WAITING_FOR_CT_TOBE_READY = Waiting for CT to be ready
WAITING_FOR_BOTH_TEAMS_TOBE_READY = Waiting for both teams to be ready
NEED_TO_BE_ADMIN = You need to be an admin in order to start the match
SCORES_DRAW = Both teams have won %d rounds
SCORES_IS_WINNING = %s are winning %d to %d
OVERTIME_VOTE_START = Voting has started...
OVERTIME_QUESTION = Play Out?
OVERTIME_VOTE = %s voted %s
OVERTIME_PLAYOUT = Voting outcome: Playout (yes ^"%d^") (no ^"%d^").
OVERTIME_NO_PLAYOUT = Voting outcome: Do NOT Playout (yes ^"%d^") (no ^"%d^")."
FIRST_HALF_FINISHED = 1st Half Finished
SCORE_IS = Score is
BACK_TO_WARMUP = We are going back in warmup.
DONT_CHANGE_TEAM = DON'T CHANGE YOUR TEAM!
MATCH_FINISHED = Match Finished. GG all
WINNER_IS = And the winner of the map is...
WITH_THE_SCORE_OF = with the score of
PLAY_OVERTIME = Let's play OVERTIME
DRAW_MATCH_SCORE = NO ONE!!!^nDraw match with the score of
TO_MANY_MATCH_TYPE = Too many match types added
TO_MANY_CFG_FILE = Too many match config files added.
NO_CT_CLANTAG_FOUND = No Counter-Terrorist clantag found :/
NO_T_CLANTAG_FOUND = No Terrorist clantag found :/
TRY_USE_CONSOLE_CMD = Try using the console to start the match instead
DONT_USE_TAGS = Don't use Tags
AMX_MATCH_IN_EYES = In eyes
END_TYPE = End type
READY_TYPE = Ready type
NEEDED_READY_PLAYERS = Needed ready players 
AUTO_SWAP = Auto swap
SCREEN_SHOT = Screenshot
ALWAYS_SCREENSHOT = Always Screenshot
CHANGE_HOSTNAME = Change hostname
SAVE_CONFIG = Save configuration...
PASSWORD = Password
OVERTIME_CONFIGS = Overtime configs
SHOW_SCORE = Show score
ALLOW_OVERTIME = Allow overtime
OVERTIME_ROUNDS = Overtime rounds
ALLOW_SHIELDS = Allow Shields
REALLOW_SHIELD = (Re)allow Shields
HLTV_DELAY = HLTV Delay
START_MATCH = Start a match
STOP_MATCH = Stop the match
FORCE_START = Force the start of the half
RESTART_MATCH = Restart match
SWAP TEAMS = Swap Teams
PLUGIN_SETTINGS = Plugin settings
WARMUP_TIME = Warmup Time...
ARE_READY_WAITING_FOR = are ready. Waiting for  
TO_BE_READY = to be ready.
WHEN_TEAM_READY_SAY_READY = When your team is ready: say ready
WHEN_READY_SAY_READY = When you are ready: say ready
IF_TEAM_NOTREADY_SAY_NOTREADY = If your team isn't ready anymore: say notready
IF_NOTREADY_SAY_NOTREADY = If you're not ready anymore: say notready
MATCH_STARTS_WHEN_ALL_READY = The match starts when everybody is ready
ADMIN_STARTS_MATCH = The admin will start the match when needed (by saying ^"/start^")
SETTINGS_SAVED = Settings saved
AMX_MATCH_CONFIG = Amx Match Mod Config
CVARS = CVARS
MENU = MENU
TYPES = TYPES
CONFIGS = CONFIGS
WARMUP_SWAPTEAMS = Teams will automatically swap after the 1st half
WARMUP_SCREENSHOTS = Screenshots are also taken
WARMUP_TIME = Warmup Time
WARMUP_DEMOS1 = Demos autorecorded on your PC (If you're not spectating..)
WARMUP_DEMOS2 = Remember to record demos if you want...
HLTV_FILE_DNE = hltv.ini does not exist. Using default password.

[fr]
SWITCHED_TEAM = Inversé les équipes
SWITCHING_TEAMS = Inversion des équipes
CONSOLE_HLTV_HELP = Pour enregister correctement les démos HLTV, un HLTV doit être connecté au serveur avant chaques manches et il doit avoir un adminpassword (utilisez adminpassword <adminpassword> dans la console de l'HLTV pour le définir).^n* Maintenant vous n'avez plus qu'à taper l'adminpassword de l'HLTV ici.^n* Utiliez amx_matchhltv <l'adminpassword de l'HLTV> pour le définir.^n* Si vous ne le faites pas, les démos HLTV ne seront jamais enregistrées.
CONSOLE_HLTV_RCON_SET = L'adminpassword HLTV définit à ^"%s^"
NO_HLTV_CONNECTED = Pas d'HLTV actuellement connecté au serveur
CONSOLE_HLTV_TESTING = Teste l'HLTV 
HLTV_CONFIGURED = HLTV correctement configuré
CONSOLE_HLTV_TESTING_HELP = Si l'HLTV dit quelque chose, c'est bon. Sinon, l'adminpassword de l'HLTV n'est pas bon :/
CONSOLE_HLTV_NO_DEMO_RECORD = Les démos HLTV ne sont pas enregistrées pendant ce match.
CONSOLE_MATCH_NEED_TO_BE_STARTED = Un match doit être chargé avant de configurer l'adminpassword de l'HLTV.
HLTV_CONNECTION_FAILED = Connexion impossible de l'HLTV Proxy 
RECORDING_HLTV_DEMO = Enregistrement de la démo
RECORDING_INEYE_DEMO = Enregistrement de la démo sur votre PC
STOP_RECORDING_DEMOS = Arrêt de l'enregistrement de la démo.
TAKING_SCREENSHOTS = Captures d'écran... Souriez!
TAKING_A_SCREENSHOT = Capture de l'écran... Souriez!
NO_EXISTING_CONFIG_FILE = Ce fichier config n'éxiste pas.
CONFIG_FILE_LIST = Voici la liste des fichiers config disponible:
MATCHTYPE_NOT_SUPPORTED = Ce type de match n'est pas supporté :/^n* Les types supportés sont maxround: mrXX (mr12 par éxemple) ou timelimit: tlXX (tl30 par exemple).
SHIELD_RESTRICTED = Le bouclier tactique a été désactivé
SHIELD_UNRESTRICTED = Le bouclier tactique a été activé
PASSWORD_SET = Le mot de passe serveur a été défini par le plugin
PASSWORD_SET_TO = Le mot de passe serveur a été défini à
MATCH_STOPPED = Match arrêté.
STARTED_MATCH = lancé un match 
RESTARTED_MATCH = relancé un match
STOPPED_MATCH = arrêté un match
FORCED_HALF = forcé le lancement de la manche
MATCH_IN_PROGRESS = Match déja en cours.
NO_MATCH_TO_RESTART = Il n'y a pas de match à relancer.
NO_MATCH_TO_STOP = il n'y a pas de match à arrêter.
HLTV_ENTERED_GAME = L'HLTV est entré dans la partie
HLTV_LEFT_GAME = L'HLTV a quitté la partie
CS_MATCH_IN_PROGRESS = CS Match en cours
MATCH_LOADED = Match chargé
NO_MATCH_LOADED = Pas de match chargé
MATCH_TYPE = Le type de match est
ENTER_WARMUP = Entrée en session de préchauffe...
DEMOS_AUTORECORDED = les démos sont automatiquement enregistrées
COMMAND_NO_AUTH = vous n'avez pas accès à cette commande.
HUD_MATCH_RESTARTED = A RELANCE LE MATCH
HUD_MATCH_STOPPED = A ARRETE LE MATCH
HUD_HALF_STARTED = A LANCE LA MANCHE
MATCH_WAS_ENDED_BY = LE MATCH C'EST INTERROMPU PAR
HUD_GO_BACK_FFA = Retour en FFA
EXECUTING_FFA_CONF = Lancement du fichier config FFA 
EXECUTING_MATCH_CONF = Lancement du fichier config de match
EXECUTING_OVERTIME_CONF = Lancement du fichier config de match overtime
LIVE = Action !!! GL & HF
AMX_LIVE = ACTION ACTION ACTION !!!
FIRST_HALF_START = 1ère manche lancée
SECOND_HALF_START = 2ème manche lancée
GOING_LIVE = C'EST PARTI !!! SOYEZ PRES !!!
READY = pres
BOTH_TEAMS_READY = LES 2 EQUIPES SONT PRETES
BOTH_TEAMS_ARENT_READY = Les 2 équipes ne sont pas prêtes.
MATCH_CAN_BEGIN = Le match peut maintenant commencer :)^n3 restarts et c'est parti!
VSMATCH_CAN_BEGIN = Peut maintenant commencer :)^n3 restarts et c'est parti!
TEAM_ALREADY_READY = Votre équipe est prête. Soyez près à jouer! :-p
TEAM_WASNT_READY = Votre équipe n'est pas prête. Ne soyez pas trop long à vous préparer ;-)
YOU_WASNT_READY = Vous n'êtes pas près. ne soyez pas trop long à vous préparer ;-)
YOU_ARE_READY = Vous êtes près. soyez près à jouer! :-p
YOU_ARE_NOTREADY = vous n'êtes plus près. Ne soyez pas trop long à vous préparer ;-)
YOU_WERE_READY = vous êtes déja près. Soyez près à jouer !
MATCH_ALREADY_STARTED = Le match a déja commencé! O_o
ARE_NOW_READY = sont près maintenant
ARENT_READY = ne sont plus près maintenant!
IS_NOW_READY = est près maintenant!
ISNT_READY = n'est plus près maintenant
WAITING_F0R_TO_BE_READY = On attend que %s soit près
WAITING_FOR_T_TOBE_READY = On attend que les TERRORISTES soient près
WAITING_FOR_CT_TOBE_READY = On attend que les CONTRE-TERRORISTES soient près
WAITING_FOR_BOTH_TEAMS_TOBE_READY = On attend que les deux équipes soient prêtes
NEED_TO_BE_ADMIN = Vous devez être un admin pour pouvoir lancer un match
SCORES_DRAW = Les deux équipes ont gagné %d rounds
SCORES_IS_WINNING = %s gagnent %d sur %d
OVERTIME_VOTE_START = Vote d'overtime lancé...
OVERTIME_QUESTION = quitter la partie?
OVERTIME_VOTE = %s a voté %s
OVERTIME_PLAYOUT = Résultat du vote: Quitter la partie (oui ^"%d^") (non ^"%d^").
OVERTIME_NO_PLAYOUT = Résultat du vote: Ne pas quitter la partie (oui ^"%d^") (non ^"%d^")."
FIRST_HALF_FINISHED = 1ère manche terminée
SCORE_IS = Le score est
BACK_TO_WARMUP = On repasse en préchauffe.
DONT_CHANGE_TEAM = NE CHANGEZ PAS D'EQUIPE!
MATCH_FINISHED = Match Terminé. GG tout le monde
WINNER_IS = Et le gagnant de la map est...
WITH_THE_SCORE_OF = avec le score de
PLAY_OVERTIME = On joue l'OVERTIME
DRAW_MATCH_SCORE = EGALITE!!!^nEgalite avec le score de
TO_MANY_MATCH_TYPE = Trop de type de match ajouté
TO_MANY_CFG_FILE = Trop de fichiers config de match ajoutées.
NO_CT_CLANTAG_FOUND = Pas de tag de clan Counter-Terroriste trouvé :/
NO_T_CLANTAG_FOUND = Pas de tag de clan Terroriste trouvé :/
TRY_USE_CONSOLE_CMD = Essayez d'utiliser la console pour lancer le match à la place
DONT_USE_TAGS = N'utilise pas de Tags
AMX_MATCH_IN_EYES = Dans les yeux
END_TYPE = Type de fin
READY_TYPE = Ready type
NEEDED_READY_PLAYERS = Nombre de joueurs près 
AUTO_SWAP = Inversion automatique
SCREEN_SHOT = Capture d'écran
ALWAYS_SCREENSHOT = Toujours capturer l'écran
CHANGE_HOSTNAME = Change le nom du serveur
SAVE_CONFIG = Sauvegarder de la configuration...
PASSWORD = Mot de passe
OVERTIME_CONFIGS = configs d'Overtime
SHOW_SCORE = Voir le score
ALLOW_OVERTIME = Permettre l'overtime
OVERTIME_ROUNDS = rounds d'Overtime
ALLOW_SHIELDS = Permettre les boucliers
REALLOW_SHIELD = (Re)permettre les boucliers
HLTV_DELAY = Delais de l'HLTV
START_MATCH = Lance un match
STOP_MATCH = Stop le match
FORCE_START = Forcer le lancement de la manche
RESTART_MATCH = Relance le match
SWAP TEAMS = Inversion des Equipes
PLUGIN_SETTINGS = Configuration des Plugins
WARMUP_TIME = Préchauffe...
ARE_READY_WAITING_FOR = sont près. Attente de  
TO_BE_READY = pour être près.
WHEN_TEAM_READY_SAY_READY = Lorsque votre équipe est prète: say ready
WHEN_READY_SAY_READY = Lorsque vous êtes près: say ready
IF_TEAM_NOTREADY_SAY_NOTREADY = Si votre équipe n'est plus prète: say notready
IF_NOTREADY_SAY_NOTREADY = Si vous n'êtes plus près: say notready
MATCH_STARTS_WHEN_ALL_READY = Le match débutera quand tout le monde sera près
ADMIN_STARTS_MATCH = L'admin lancera le match lorsque nécessaire (en disant ^"/start^")
SETTINGS_SAVED = Configurations sauvées
AMX_MATCH_CONFIG = Configuration d'Amx Match Mod 
CVARS = CVARS
MENU = MENU
TYPES = TYPES
CONFIGS = CONFIGS
WARMUP_SWAPTEAMS = Les équipes seront automatiquement inversées après la première manche
WARMUP_SCREENSHOTS = Les captures d'écrans sont aussi prises
WARMUP_TIME = temps de Préchauffe
WARMUP_DEMOS1 = Les Démos sont automatiquement enregistrées sur votre PC (si vous n'êtes pas en spectateur..)
WARMUP_DEMOS2 = Rappelez vous d'enregister les démos si vous les voulez...
HLTV_FILE_DNE = hltv.ini n'existe pas.  Employer le mot de passe de défaut.

